
Climb smarter,
send harder.
Training, technique, the board and life on the wall — notes from the team behind Sendit.
Chimneys: how to climb the wide stuff without fighting it
A chimney has no holds and no obvious way up, so most climbers try to muscle through it and come out exhausted. How back-and-foot, bridging and the squeeze actually work, and how to rest inside a feature that looks like it has nowhere to rest.
Cutting loose: what to do when your feet swing off
Your feet come off, the barn door opens and you are hanging on two hands wondering how long you can hold it. Why cutting loose happens, when it is actually the right move, and how to control the swing instead of surviving it.
Foot swaps: how to change feet on one small hold
You are on the wrong foot, the good foothold is the size of a credit card, and the next move needs the other one on it. The five ways to swap feet, which to use when, and the drill that makes them automatic.
Matching and bumping: how to swap hands on a hold
Half the falls on an easy problem happen in the second between one hand arriving and the other leaving. The four ways to get a second hand onto a hold, when to skip the match entirely, and how to drill it.
Crimp grips explained: full crimp, half crimp and open hand
Three ways to hold an edge, and the depth of the hold decides which one you want. What the grips actually are, what the research says about which is strongest, and how to stop feeding the one pulley that goes most often.
How to read a boulder problem before you pull on
Reading is not staring at the wall until something happens. It is a method: work the sequence in order, name the holds, decide which hand goes where, and know the one move you are actually there to solve.
How to spot a boulderer
Spotting is not catching. It is steering a falling climber onto the pad and keeping their head off the ground. Where to stand, what to do with your hands, and when not to spot at all.
Reachy problems: how to climb when the beta was set for someone taller
Reachy beta is real, but height is a smaller barrier than most climbers think. How to find the intermediate, get your feet higher, and stop trying to climb someone else's sequence.
Climbing grades explained: V, Font, French and British
Four grading systems, none of them measuring quite the same thing. What V5, 6C, 7a and E2 5c actually tell you, why the conversion charts disagree, and how to stop a number running your session.
How to climb volumes: the big blank shapes nobody teaches you
Modern setting is full of volumes, and most climbers treat them as obstacles rather than holds. How to stand on them, use their edges, and stop sliding off the ones with nothing on them.
Dynos: how to commit to a move you have to jump for
A dyno is not a strength problem, it is a timing and commitment problem. The dead point explained, how to catch, what your feet should be doing, and why half-hearted attempts teach you nothing.
Roofs: how to climb through horizontal ground
A roof is not a steeper overhang, it is a different problem. How to use toe hooks and heel-toe cams, why tension beats strength, and how to get over the lip without falling off the easy bit.
Pockets: how to climb them without wrecking your fingers
Two fingers holding what four normally share. Which fingers to use, how to load a pocket in the direction it wants, and why the ring finger takes most of the damage.
